Survivor X, Challenge 2: Community Story

This week our goal was to get with our seven teammates and create a story.  Each of us wrote a different section and we then had to make them mesh.  My section (sixth of eight) was “Rallying The Troops” and I went as metaphorical as I feasibly could with that, as the only troops were a single man and his conscience.  You can read the whole story here.  Our team did very well with an overall score of 4/5 from the judges, and we do not have to eliminate anybody this week.

And here’s my part, alone.

“Damn Gipetto,” Roger muttered, as he put his hand on the stick. He stayed on the gas for a quarter mile, but his conscience eventually ran out of plausible excuses for not turning back. He glanced at the clock, sighed, and took the next ramp.

As he approached the wretched man, Roger looked for signs of life but saw nothing obvious. Part of him hoped he would fine none, as much for the man’s sake as his own. But as he nudged the man’s arm with his boot, he heard a faint cough. “Alright, buddy,” Roger whispered, hoisting the man up and into the bed of his truck. “You owe me one.”

Driving faster than even he considered safe, Roger looked down at his new passenger, as well as the fresh blood now staining the seat. His stare was greeted with one from the stranger. “Thank you,” the man said, his voice trembling.

“You got a name?” Roger asked.
“A last name?”
His new friend passed out.

And the judge’s reactions.

Spooky: I suppose we’re getting metaphorical with the “rallying the troops” thing, but I’m guessing every team will do that. I’m starting to see that it’s difficult to score these without thinking of the rest of the story, by the way. Maybe just one score would have made sense. On the other hand, I may feel that way only because this team has been VERY good at keeping the style consistent throughout. 4

DK:  Strong consistent atmosphere, and something about the way this one is written strikes me a little bit more than the other ones (just the effectiveness of the language or something). 5

And that, my friends, is my first ever score of five in Survivor.


Best Non-Boss Enemies (NES) #3-#1

#3  EGGPLANT WIZARD  (Kid Icarus)

Back in the day, programmers dreamed up ways to force the player to constantly backtrack.  So in all the dungeons Pit must traverse, eggplant wizards patiently wait for humans in order to turn them into walking whales. The good guys have installed registered nurses in each dungeon that will administer the whale antidote, but naturally they are officed near the entrance, many many rooms away from these mad scientists. To this day, I have never eaten an eggplant. And frankly, I get a little nervous whenever I see one.

#2  WARMECH  (Final Fantasy)

The baddest enemy in the land is not even a boss. Nintendo always claimed that there was a 1/64 chance of meeting this mean motherfucker on Tiamat’s Plank Of Death, but for me it was about three in four. After a couple of high-tech NUKES, your band of brothers was terminated and sent back to the tent you camped out in beneath the Mirage Tower. And you were sent to bed cursing Warmech’s name under your breath.

#1 SLIME  (Dragon Warrior)

The first villian in the first modern role-playing game smiled innocently at you, then ravaged your face before you could so much as wave your bamboo stick at it. Finding the coveted metal slime could yield enough experience to save several hours of mindless level-building, but the swift cowards usually fled right when the butterflies began to dance beneath your chain mail. Their reproductive prowress is well known throughout many kingdoms as they find their way into every legend of Dragon Warrior.  And despite their relative weakness, they manage to always maintain their smile, satisfied with their simple, yet meaningful life of tempering young adventurers in raw slime. May slime forever fill adventurers with such joy.

Best Non-Boss Enemies (NES) #6-#4

#6  CRAZY WOMAN  (Paperboy)

This paperboy has the worst job in the history of civilization. Not only is he expected to throw newspapers twenty feet onto a doorstep (or into the mailbox–yipes!), everyone in town hates him. Dogs try to crash his bike. Women in go-karts try to run him over. Spare wheels seem to veer in his direction as they roll down the sidewalk. Even Death himself stands by with his sickle, waiting to collect his soul shall any of the former succeed. But the worst of all of them are the plastered housewives that mistake the paperboy for their cheating husbands. Even when the poor guy perfectly shoots the morning tribune into the mail slot, this bitch comes out with a rolling pin, hell bent for revenge. At least she can’t run as fast as the paperboy can pedal.

#5  SHOE KURIBO  (Super Mario Bros. 3)

I have a feeling that Sky World 5-3 is the psych ward for goombas that have gone off their collective rockers.  It’s the only place in any Mario game you will find goombas aimlessly jumping around in oversized shoes.   They look intimidating at first like any deranged person, but as long as you pay attention, they’re mostly harmless.  Unfortunately, even if you manage to steal a shoe from the demented goombas, you can walk on munchers for only a  thousand feet or so before the smell gets so bad you chuck it for good.   The best thing to do is point and laugh at them before moving on.

#4  DARKNUTS  (The Legend of Zelda)

While the wizzrobes are the toughest enemies in the game, they are also the most rage-inducing beasts on the NES.  And this list should not inspire rage.  Our friends, the darknuts, provide a healthy, yet fair challenge to the novice Link.   Darknuts huddle in enormous packs, and with their eight eyes, erratically poke their sword in Link’s way. Some of the more intellectually-minded nuts make friends with the sword-stealing bubbles, making them a venerable army of destruction. Of course, even the smartest of the lot are attracted to pretty bombs. Still, their existence demanded the need for red potions wherever they dwelt.

Tune in tomorrow for the finale!


Best Non-Boss Enemies (NES) #10-#7

Game designers usually pull out all the stops when creating the next big bad boss. But not enough credit is given when a truly awe-inspiring regular comes into the fray, for better or for worse.   Goomba was the first of these baddies most of us encountered.  The following may not be the hardest non-boss enemies you’ll ever meet, but they are ten that have won a soft place in our hearts.

#10  METROID  (Metroid)

Just when you thought getting rid of your ice gun for the wave beam was a radical idea, along comes the title character, who apparently sustains its life force by sucking yours through your spacesuit. With a hull rivaling that of a Klingon Bird of Prey, it takes five missiles to off this parasite. But in a miraculous display of inefficient natural selection, it can be frozen solid (albeit for only a few seconds) with a spray of ice water. Without it, getting past the metroids is tougher than Mother Brain herself.

#9  THE DRAGON  (Shadowgate)

I was never as frightened by him as the narrator insisted I was (FEAR GRIPS YOU AS YOU ENTER THIS HOT ROOM!!), but I had to hand it to the dragon. Hiding in the darkness, he practically begged novice adventurers to steal his booty. So much as flinch and a wave of flames engulfed the room. He was the only character that couldn’t be defeated, and even the shield was only strong enough to withstand a few fiery gusts. Whenever I got stuck in Shadowgate, I’d always come back to this room, persistent in a plan to off the beast. I bow to thee, fine dragon.

#8  THE MOUTHS  (Willow)

The land where Willow resides is certainly strange and magical, so believe me I was psyched when I came across a plantation of footballs! Running through the field proved fatal, and a valuable lesson was learned; the land of Willow has no room for secular pleasures, something I should have learned earlier after putting the moves on Sorsha and getting bitch-slapped. Who knew that transforming into a slimey monster was the only way to have some fun?

#7  MEN CARRYING GLASS  (Back to the Future)

Just like the movie, Marty is constantly tormented by crazy civillians, hula hoopin’ broads, and swarms of bees. But these two men are innocently doing synchronized mime in the middle of the street.  Watch out for that oil slick fellas!  Apparently, they don’t seem to appreciate my attempt to run through their dance and throw them off beat.

Tune in tomorrow for the next installment!

Survivor Archives: Fiction 59

I won’t be creating a Survivor page for season six as not all of the challenges would translate well (e.g. caption contest) to this blog.   But now would seem the appropriate time to post the two other 59-word stories I have done in the past.   The first was completed for season six, and the other I did while as a judge, just for fun.

Arthur was a rock.

Metaphorically? No, Arthur was a pussy. The other rocks said so. He strove to rise above the label. But it was no use.

Tuesday, a man took Arthur. Soon, he adorned a lady’s finger. For the next fifty years, Arthur would hone his sense of irony, helping one man gain what he hoped to lose.


One day, a young black man with a checkered past decided to conquer his demons. Taking two steps forward, he began his journey on the straight and narrow. Sadly, his path was frequently blocked by his white peers. But with support from his extended family, he marched on. Suddenly, from the corner of his eye, he found salvation. Checkmate.

Spooky judged both and wound giving me a score of 4 on both.  So that now makes me four for four on scores of four.  Wherefore?  I want more!


The second one is clever but more or less a huge groaner.  I’m still quite proud of the first one.

Survivor X, Challenge 1: Fiction 59

Week one was an optional week for the contestants in order for everyone to get their feet wet and get to know their teammates.  22 out of 24 contestants showed up to play, including all eight on my team, Nibbish & His Vogons.

This week’s challenge is almost always the first challenge as it is short and accessible.  Very simply, write an entire story in exactly 59 words.  Scoring is on a 1 to 5 scale.  Here’s what I put out:

Jackie finished her lunch, said goodbye to her friends, and went outside to wait.

“Hey Jacqueline!” she heard behind her. “Are you expecting someone?”

Jackie hated that name. Looking up at the shrill voice, she replied sternly, “Yes, my mother is coming to pick me up. I’m taking her out to lunch.”

The nurse sighed and walked back inside.

And now for the judge’s comments.

Spooky: Hey, we have some layers here. Spoiler alert (oops, I forgot that was a team name, but I mean this): a little deception goes a LONG way with me, and Jackie has some going on here. I also get a sense of who she is just from the way she hates her proper name. I can’t tell if Jackie is a mental patient or if she’s just a deceptive nurse, but I’m sure this is interesting either way. 4

DK: Simple, but effective, without a “Gotcha” or anything, and the two lunches thing suggests a depth of conflict at the same time as the story itself is complete and satisfying. 4


So, a good start.  I was kind of expecting these scores, and I got them.

I actually wrote this in my head while I was driving to work.  When I got home, I typed it up, and it was 58 words.  I found a place to add an adjective I think, and it was done.  The last couple of times I did this challenge, my original story was 20 to 30 words longer and I had to really pare it down.

Next week is a team challenge, and with the group of guys I got around me, I’m pretty excited about it.