Genre: Platformer
Developer: Absolute Entertainment
Publisher: Absolute Entertainment
Year: 1989
Basic Idea: Give your pet blob jelly-beans and make him your bitch.
Review: An amazingly creative game that would easily be Top 20 if it had a ton of polish. There’s some plot about the King of Blob World doing bad things and you have to help your pet get there and destroy him, blah blah. The game is essentially one enormous puzzle, searching out the jelly-bean that will turn your blob into a rocket(!) and send you to his planet. To find that mysterious jelly bean, you must traverse an enormous cave with the help of your blob and 12 different kinds of jelly beans at your disposal. Each bean can turn him into something different. A trampoline, an umbrella, a jack, and a blowtorch are just a few of the things you can transform your pet into to help you. Determining what to use and when can be great fun.
Unfortunately, the game struggles in a few areas. You can put yourself in walking dead situations without realizing it. For example, one problem may be solved with more than one jelly-bean, but by using up a particular bean, you cannot progress in another area. Hit and fall detection is not perfect either. You can’t save the game, so note-taking is necessary. It’s not a terribly long game if you know what to do, but knowing what to do can take a long time to figure out. Finally, the end-game is pretty banal compared to the rest.
Still, it’s great to have a game that was not derivative of anything ever done in a video game.
This was redone just a couple of years ago on WiiWare (not a port, but an all-new game). I guess it’s pretty good, and eliminates everything that was problematic about the original.
I read that, too. Apparently it’s got stages and not just one huge game. I may have to check it out sometime.