Author: Adam Cadre Year: 2002 Development System: Inform 6 Cruelty Rating: N/A Length Of Play: About 5-10 minutes for each run through; took me a few hours to solve the puzzle.
My Rating: 7
Awards: Best Individual Puzzle; Best NPCs; Best Individual NPC — 2002 XYZZY Awards
I was a senior in college when this game was released and played it the moment it dropped. I took copious notes while playing and brought those notes to my classes, occasionally ignoring my professors to hammer out this puzzle. No regrets.
Author: Adam Cadre Year: 1998 Development System: Inform Cruelty Rating: Merciful (there is no way to die or get stuck) Length Of Play: 1-2 Hours
My Rating: 9
Awards: 4th Annual IF Competition: 1st Place 1998 XYZZY Awards: Best Story, Best Writing
In 2019 I played Photopia for the second time, almost twenty years after my first playthrough. I worried that time or perspective would change my opinion, and while that did indeed happen, it remains a treasure I will still recommend to anyone who delves into the world of interactive fiction.