Publisher: Infocom Developer: Infocom Year: 1986 Platform: DOS, Mac, Amiga, Commodore 128, Atari ST, Apple II
Rating: 5
On the heels of A Mind Forever Voyaging, Infocom told another story about a nightmare future brought down on us by power and hubris. But rather than a projected future brought along by Reaganomics (which is still pretty damn accurate, dangit), this game explores the impacts of Project Trinity, the first detonation of an atomic bomb in the New Mexico desert. While the examination of atomic history is impressively accurate and subtly powerful, the game itself gets in the way, with the fallout leaving a pernicious impact on its emotional resonance.
Developer: Fullbright Company Publisher: Fullbright Company Year: 2017 Platform: Windows, Xbox One, PS4, Linux, Mac, Luna
Rating: 5
I am a sucker for games about abandonedsciencestations. So needless to say I was delighted firing up Tacoma, where you must explore an abandoned space station to collect all the data on what went wrong. And while the plot mechanic remains engaging throughout, unfortunately the story holds no surprises.
Developer: HitherYon Games Publisher: Meridian4 Year: 2022 Platform: Windows
Rating: 2
Despite the tantalizing and highly suggestive title, murder is just game on in this point-and-click mystery. And yet it is indeed game over soon enough, not only for the victim but also for the player in what turns out to be a highly abbreviated experience. The murder occurs in the prologue as we learn that a rich video game designer has been offed shortly after a tense board meeting and a confrontation with protesters. What follows is a classic whodunit with eight suspects, a detective, and his clue-sniffing canine. Clocking in at just over an hour, its ease of play and charm may satisfy those looking for a casual diversion, but it’s not nearly deep or difficult enough for those looking for a more substantial game.
Developer: Adam Robinson-Yu Publisher: Adam Robinson-Yu Year: 2019 Platform: Windows, Xbox One, PS4, Switch, Linux, Mac
Rating: 9
My five year-old daughter saw this game on my desktop and asked if we could play it. Fifteen minutes later, my ten-year old son joined us. I had to slow the game down a bit so I could read aloud everything to my daughter, and they doled out advice on what I should do. Two hours of giggling later, we finished it together. And it is one of the best gaming experiences of my lifetime.
I came for the time travel. I stayed for Maxine and Chloe.
Life is Strange begins in media res, our hero Maxine Caufield alone in her thoughts in the middle of a photography lecture at the esteemed Blackwell Academy, a private art school for ambitious high school students. After being admonished by her professor and teased by the class bully, she plugs in her headphones and heads for the bathroom. There she witnesses the murder of another student, and following an emotional outburst of fear and anger, finds herself back in the same photography lecture ten minutes prior, with just enough time to prevent the murder from happening.
One daunting goal for any game designer is ensuring the player experiences the story as intended while affording them enough agency to experience it at their own pace. Immortality is the third interactive film by Sam Barlow, following Her Story and Telling Lies, the common thread between them being that their narratives are pieced together nonchronologically at the behest of the player. Much like shuffling a deck of cards, no two players will experience these games in the same order, with just a few major reveals held back until a majority of their respective tales have been told. More ambitiously than its predecessors, Immortality successfully manages to tell several stories all at once. While the audience for the stories themselves may be somewhat limited due to the nature of the material, the game as a whole is another impressive achievement of game design in filmmaking.
The ending isn’t any more important than the events leading up to it.
To the Moon is near highly regarded and nearly every review you’ll see is from a dude who cried or became otherwise really emotional while played. While it didn’t hit me as much as most, it is indeed a lovely little interactive story that just about anyone would enjoy.
Developer: Cloak and Dagger Publisher: Wadjet Eye Year: 2022 Platform: PC, Mac, Linux
Rating: 4
If as a child you ever agonizingly picked your way through a bland dinner just so you could get dessert, then you’ll have a good idea what it’s like to play The Excavation of Hob’s Barrow. The good news is that with this latest point-and-click pixel art adventure from Cloak and Dagger Games (and publisher Wadjet Eye), there’s a three-layer chocolate mousse waiting for you at the end.
It’s been a long time since I played a game and, immediately after credits roll, began talking to all my friends who had played it. I had also done so with Quantic Dream’s previous adventure game, Fahrenheit. And Heavy Rain makes that game look amateurish.
Developer: Fully Ramblomatic Publisher: Fully Ramblomatic Year: 2006 Platform: Windows
Score: 5
The third game in Yahtzee Croshaw’s Chzo series, this game brings back Trilby himself but in a slightly different manner than in 5 Days a Stranger. The results are mixed, but it’s a refreshing change of pace and a solid entry for fans of the series.
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