Author: Linus Åkesson
Year: 2020
Development System: Dialog
Cruelty Rating: Merciful
Length Of Play: 3-4 hours
My Rating: 8
Awards: 1st Place: 26th Annual Interactive Fiction Competition;
Best Puzzles, Best Individual Puzzles, Best Implementation, Best Use of Innovation: 2020 XYZZY Awards
What initially appears to be a charming slice-of-life about a six year-old girl helping her dad get ready for a dinner party turns into a old-school puzzlefest with an extraordinary mechanic that I’m embarrassed to admit I needed the in-game hints to even discover. Discovering the mechanic is part of the fun so I won’t spoil it here. I’ll just say it involves changing things in your environment with some magical thinking.
Continue reading The Impossible Bottle