Tag Archives: Star Trek

Star Trek: Judgment Rites

Publisher: Interplay
Developer: Interplay
Year: 1993
Platform: DOS

Review: If it ain’t broke, don’t fix it.

Interplay obviously took this to heart when creating the sequel to 25th Anniversary. They changed virtually nothing about the setup, and once again were able to get all of the actors from the show to reprise their roles.

However, Judgment Rites elevates to legendary status with a few key additions. First, while the fighting interface remains difficult, it is now optional, a sigh of relief for those who dislike action or mediocre controls. Second, while the story begins a little slow, the plot has been tightened and leads to one truly satisfying end game. It is difficult to find a flaw in this adventure.

Sidebar: Doesn’t Majel Barrett have space’s most beautiful voice? She provides the voice of the Enterprise computer and I searched extensively for every computer entry just to hear her. As a bonus, the computer references plot points from the prequel and from the original television show.

Contemporary RatingHigh. While the battle system would annoy modern gamers, it’s entirely skippable, and there’s nothing in the rest of the game that isn’t awesome.

Cruelty RatingPolite.

Star Trek: 25th Anniversary

Publisher: Interplay
Developer: Interplay
Year: 1992
Platform: DOS; Macintosh; Amiga

Review: One of the few true adventure games that Interplay had produced, they struck gold with this license. With characters lifted perfectly from the TV show, the game is a pleasure to watch (let alone play) if you even moderately enjoyed Star Trek.

Interplay did an adequate job of incorporating the four icon system into gameplay. At times you must combine items in your inventory and manipulate them, and the designers came up with some inventive uses for the phaser! The graphics are excellent, and the sound is even better than on the original show. Imagine what 25 years can do for production values.

Deftly incorporating all facets from the show, Kirk and his crew must solve each of seven missions efficiently and in accordance with the prime directive. In other words, don’t mess with the natives! After each mission, an admiral from Starfleet will give you a rating representing how well you accomplished your goals. The higher the rating, the more powerful upgrades you receive for your weapons, shields, and flight control. These resources are key if you want to stand a fighting chance during the battles. Several times you will be confronted by either the Romulans, Klingons, or Elasi pirates, and unless you become a master of the controls, you’ll need all the help you can get!

Part of your rating relies on your demeanor towards native populations and to adversaries. During conversation, you are presented with several choices of how to respond. You can pick the funny, brash, or sarcastic comment, but these will get Kirk in trouble most of the time. Not only do you have to be a good adventurer and fighter, you have to be a good diplomat as well.

A few of the missions are a breeze, but watching the characters interact is such a joy that I am glad the game wasn’t extremely difficult. However, there is one excruciating mathematical puzzle which I could never solve. Several years after pounding my tricorder against a wall, aided by an internet walkthrough, I acquired the answer. I think I could have sat there for decades and never solved it.

Perfect characterizations (aided by the voices of the real-life actors on the CD-ROM version), combined with a fluent story, moderate challenge, and excellent graphics and sound, Star Trek: 25th Anniversary should be played by every adventure game aficionado, regardless of your personal affections (or lack there of) for the source material.

Contemporary RatingMedium. While most of the game is intuitive, the battle system is pretty clunky.  There’s also no way to skip it, which can be a beast for the game’s final battle.  If you haven’t done well on the missions and received the best upgrades, you might as well restart because there’s no way you’re seeing the ending.

Cruelty RatingPolite.  Many ways to die, but no ways to get stuck.  My kind of game.