Kefka is the big bad. If that wasn’t obvious by his little tantrum in Thamasa, it’s exceedingly clear once Gestahl starts getting cold feet at the warring triad on the Floating Continent. Kefka’s aims go from “be worshiped as Gods” to “obliterate everything” in a hurry, and Gestahl’s forced to put his rabid dog down.
Unfortunately for him, Kefka knows the rules to this game a bit better than he does.
I do believe that’s the only play left in the playbook.
After the Espers came and pretty much kicked Gestahl’s ass, he throws together a hasty peace accord (which he expects you to send out the invitations for). Kefka is thrown in jail, everyone has some really good ice cream, and the game ends on a happy note.
Art least, I’m assuming this is how the game ends.
As my companion in this countdown has stated, Final Fantasy VI’s story suffers a bit post-sundering. I get a lot of what they were trying to do – giving each individual character’s storyline a satisfying conclusion, but for the most part, they don’t stick.
Not pictured: A satisfying end to a character storyline.
Game: Wild @ Avalance (Game 7, first round) Date: April 22, 2003 Announcer: ??
I didn’t watch a lick of hockey after the North Stars left, not even the Wild’s inaugural season. But when the made the playoffs in 2003, I tuned in. Down three games to one, they won game five, then won game six in overtime. Then game seven. I was definitely on edge.
Title: The Ballad of Paladin Composer: Johnny Western, Richard Boone, and Sam Rolfe Performer: Johnny Western
I’ve seen perhaps five episodes of every TV western ever made, but I do like the music. I don’t really care for the theme to Bonanza (a bit too twangy), but I enjoy this ode to Paladin, which has more restraint than most.
I listen to theme songs. Like, I have an entire playlist devoted to them on my mp3 player. I think that qualifies me to prattle on about them for a month.
A lot of work used to go into creating catchy, original songs for the opening or closing credits of your favorite shows. These days, most shows either forgo songs all together (e.g. Lost) or they grab something already in existence that fits the show’s personality (e.g. Friends, Wonder Years, Scrubs).
For the next five weeks, we’ll cover two songs per day. These 50 are the ones most likely to get stuck in my head all day, but in a totally good way.
Bosses, especially in NES games, fall into one of two categories. They’re either insanely easy once you determine the trick to beating them, or they’re insanely hard, requiring perseverance and multiple hits. Wart is neither of those. While there are strategies to defeating him and avoiding getting hit, there’s no automatic road to victory. On the other hand, it is very possible to get very good at defeating him, taking no to minimal damage. In a way, he’s like Mike Tyson.
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