All posts by Beau

20. The Final Fantasy Legend

The Final Fantasy Legend Game Boy Front Cover

Developer: Square
Publisher: Square
Year: 1989
Platform: Game  Boy

The first game in the SaGa series was the first ever handheld RPG and sold incredibly well, thanks in part to rebranding it as a Final Fantasy game stateside. However, there is really no reason other than nostalgia to play this game, partly due to its difficulty but mostly due to the general ennui the game elicits.

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21. Final Fantasy II

Final Fantasy II NES Front Cover

Developer: Square
Publisher: Square
Year: 1988
Platform: Famicom; Wii; GBA, Playstation, Playstation 3, PSP, Android, iPhone

Final Fantasy (and frankly, all RPGs) was hugely popular in Japan but the series didn’t reach the states until the 90’s. While the first game did become a hit over here, Nintendo held off on publishing anymore until the fourth installment. While I’ve heard good things about FF3, I don’t blame Nintendo for bypassing this game.

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Ranking Every Turn-Based RPG I’ve Played

From approximately 1989 to 2004, I was an ardent fan of role-playing games. I loved the relatively low-stress engine that didn’t require me to mash buttons on my controller, and I also loved entering names of me and my friends in the roles of the heroes (and occasionally, a love interest). I eventually lost interest in modern RPGs, partially due to their size and endless sidequests, but mostly due to getting older and preferring casual games. Now that I have a family, I can’t see myself dedicating the time it takes to win an RPG. So this list may wind up being static.

As mentioned in the title, this list will only include turn-based RPGs. This is opposed to RPGs that require some dexterity with hand-to-hand combat, like Zelda and Secret of Mana.

It looks like I have played 21 of these games, for the NES, SNES, Gameboy, and Playstation. Tomorrow we’ll start with #21.

2013 in review AND the All New DbT!

2013 was another successful here for the Troggles. Despite a baby muncher entering the picture, the Troggles continue to pump out daily posts as well as tripling their subscribers. And to kick-off 2014, they completely redesigned the site!

Notes

  • I wanted multiple posts visible at a time for those who don’t come every day or have an RSS feed. With pictures for each post, I think you’ll find it more attractive.
  • We couldn’t help but keep the white text, but at least now it’s on a gray background rather than black!
  • You’ll notice there’s no sidebar on the main page. No worries. If you click on any individual post, the sidebar will appear.
  • I realize the top menu is not symmetrical. Unfortunately, I cannot change this unless I upgrade to a paid site. Maybe someday.

Below is the annual report regarding the site. Enjoy and feel free to comment on the site redesign too!

Here’s an excerpt:

Your most commented on post in 2013 was Andy & Lana Wachowski

These were your 5 most active commenters:

Click here to see the complete report.

Happy Holidays!

As mentioned earlier, Death By Troggles will be taking a break through the end of the year. If all goes well, you should be welcomed by a fresh new site design at the beginning of 2014. Depending on when you visit, you may see me tinkering with things. I’ll make an official announcement when everything’s up and ready.

Monty Python & The Quest For The Holy Grail

Publisher: 7th Level
Developer: 7th Level
Year: 1996
Platform: Windows, Macintosh

When I received this game as an unexpected Christmas gift, I was excited. I found the movie incredibly funny and had read many positive reviews on multiple sites. But after playing Holy Grail, the only opinion I can justify is that this is absolutely the most irritatingly brain-chafing game I have ever played.

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Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA Remake)

Publisher: Sierra
Developer: Sierra
Year: 1991
Platform: DOS, Macintosh, Amiga

The remake of Land of the Lounge Lizards (which was a remake of the text game Softporn Adventure) could have turned a funny game with subpar game design into a masterpiece. Instead we are left with pieces. And none of them are masterful.

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